Official Connacht GAA Website
|Stage 3. The start of Us (Learning to play together)|
– Crouch Lift
– Hook Kick
– Near hand tackle
– Block down
– High Catch
– punt kick
– hand pass
– Roll and job lift on the move
– Hand pass
– One handed catch
– Overhead catch
– Strike from hand
– Strike from hand, with short grip
– Solo the ball
– Shadowing/ marking
– Front block
– Ground block
|· All skills should be progressed to be performed on the move but only if players are efficient in stationary stage.
· Emphasis of bilateral development of all skills also very important
|Physical||Refine the FUNdamentals
Strong focus on running technique and sprint technique to help work on speed
|Tactical||Introduce the decision-making process, when and where to execute each skill both
on and off the ball.
|Team play||Become aware of basic positional roles.
Identify support positions (in front, beside and behind).
Conditioned games are key for developing focus on specific techniques.
Games should be 5v5 to a max 9v9.
|Psycho/social||Concentration and focus, the ability to work for slightly extended periods of time without losing quality.
Basic goal setting with coach, practicing at home and developing own skills and physical aspects, coaches to give homework.
|Coaching Style||Direct style mainly, Trying to create a mastery climate to help develop self-efficacy and intrinsic motivation.
They usually enjoy being asked questions so this should give the coach plenty of
opportunity to check for understanding.
|Player Characteristics||Still shortened attention span, so training sessions need to move quite quickly
Willingness to learn and achieve – especially within a small team context Needs consistency in rules, standards and fairness
|Equipment||Football/ Sliotar (Quick touch) one per player, cones, Bibs, portable goals/agility
Generic warm up for all, fun game for general mobilization and pulse raisers (e.g. Bulldog, tail- tag, stuck in the mud).
Focus should be on skill development with a refinement of the FMS 3 skill development stations with 1 FMS station
10 minutes of games conditioned to work on skills being taught in stations. (focus should be on the theme of the skills section. If the focus was dispossession and defending, let players know you will reward an extra point for their team upon a successful block, hook, interception).
12 minutes to follow go games model (see appendix X). No’s 5 v 5 to a max 9 v 9
Book: Give us a game. Gerard O’Connor